﻿public class Setting
{
    private bool bgMState = true;
    private bool effectState = true;
    private int bgMValue = 100;
    private int effectValue = 100;


    public bool BgMState
    {
        get => bgMState;
        set => bgMState = value;
    }

    public bool EffectState
    {
        get => effectState;
        set => effectState = value;
    }

    public int BgMValue
    {
        get => bgMValue;
        set => bgMValue = value;
    }

    public int EffectValue
    {
        get => effectValue;
        set => effectValue = value;
    }
}